eDynamic Learning – Activities

There is a feature in eDynamic Learning courses called Course Resources. Course Resources contain activities such as summaries and objectives. These activities count towards the Assignment grade weight and students earn a completion grade of 100% for viewing the content. However, educators can always change the score for any activity as desired. The reading level for the content ranges from grade levels 6 through 9. These new activities are a deviation from a typical Imagine Edgenuity course structure. There is no limit for the content. Once enrolled, the student has access for as long as necessary. 

Note: Highlighting, Text Translation, and Text-to-Speech tools are not available for eDynamic Learning courses.

Frequently Asked Questions:
Can I customize eDynamic Learning courses?

Yes, but it should be noted that the assessments in these courses are not dynamic so students will still be assessed on the content.

Is it typical for eDynamic Learning Elective courses to have a lot of teacher required grading and short writing activities to not have any keywords?

Yes, this is normal. The eDL courses involve a substantial amount of teacher grading.

Do the eDynamic Learning courses run on Chromebooks?

Yes, these courses work on Chromebook, except for the Game Design course which requires students to download Unity, which is a free software program.

Do all the course options work on eDynamic Learning courses?

No. spiral review, pretesting, and prescriptive testing will not work on these courses.

Here is an example of the activities within an eDynamic Learning lesson: 


A difference between eDL courses and Imagine Edgenuity courses is the number of required teacher-graded activities. eDynamic Learning courses have more of these activities. 

Also, eDynamic Learning courses have an Allowed URLs list because these courses contain links to outside websites.