eDynamic Learning – Activities

There is a new feature in eDynamic Learning (eDL) courses called Course Resources. Course Resources contain activities such as summaries and objectives. These activities will count towards the Assignment grade weight and students will earn a completion grade of 100% for viewing the content. However, educators can always change the score for any activity as desired. The reading level for the content ranges from grade levels 6 through 9. These new activities are a deviation from a typical Imagine Learning course structure. There is no limit for the content. Once enrolled, the student has access for as long as necessary. 

Note: Highlighting, Text Translation, and Text-to-Speech tools are not available for eDynamic Learning courses.

Frequently Asked Questions:
Can I customize eDynamic Learning courses?

Yes, but it should be noted that the assessments in these courses are not dynamic so students will still be assessed on the content.

Is it typical for eDynamic Learning Elective courses to have a lot of teacher required grading and short writing activities to not have any keywords?

Yes, this is normal. The eDL courses involve a substantial amount of teacher grading.

Do the eDynamic courses run on Chromebooks?

Yes, these courses work on Chromebook, except for the Game Design course which requires students to download Unity, which is a free software program.

Do all the course options work on eDynamic Learning courses?

No. spiral review, pretesting, and prescriptive testing will not work on these courses.


Here is an example of the activities within an eDL lesson: 

GS-edynamicLearning.png

A difference between eDL courses and Imagine Learning is the number of required teacher-graded activities.  eDL courses have more of these activities. 

It should be noted that eDL courses will have whitelist because these courses contain links to outside websites.